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Shaiya beginning register
Shaiya beginning register















Jonric: What would you like to tell us about the setting in which Shaiya takes place? Is there much a substantial backstory element, and how does it carry forward into the game? Eron Garcia: The backstory and ongoing stories in Shaiya are pretty involved and very important in the overall scheme of the game. Bootlegging is known as Bootleggery in the game, and it's an actual zone where the two sides can't fight, but can sell items to each other. Goddess Blessing, Underground Fighting, Bootlegging, Difficulty Modes and Guild Trials are just a few that we feel have great player appeal. However, we have some unique features that we believe will push the game past others in our market. Shaiya cost literally millions to make it's not low quality, so we have that to overcome. Some gamers who see this tag get an image of a low quality title.

SHAIYA BEGINNING REGISTER FREE

I think one of our toughest barriers to success is the fact that it's free to play. The game's appeal lies in this ease of use coupled with beautiful graphics, a huge gameworld, and a compelling story. Jonric: What leads Aeria Games to believe the game will attract North American users? What do you regard as the main opportunities for and barriers to success? Eron Garcia: Shaiya is very intuitive.

shaiya beginning register

It's also the most anticipated game in China. Shaiya is also available in the Vietnamese market, and will launch in Japan right before it does here in North America. Its continued popularity, I believe, is based on the fact that Sonov continues to add new content that keeps the players intrigued. It has been wildly successful, and its name is one of the most searched terms on the popular Internet search engines. The game has been out there for about two years. Jonric: Where did the game originate, and who is the developer? Where is it currently in service, since when, and how successful has it been? Eron Garcia: Sonov is based in Korea and spent a record-setting amount of money developing Shaiya. there is some mature content, so we're limiting players to at least 18 years old. We think that this varied plot line and depth to the gameworld will appeal to a wider audience. In going through the various quests in the game, players will discover that it's not all "Destroy the enemy!" There are star-crossed love stories, over-population woes, spirits rising from the grave, and even some bounty hunting. The twist here is that neither side is "evil". Some quests even require assassinating players on the opposite side. As the game progresses, you will find yourself deeper and deeper into the conflict itself. And while Shaiya has all of that, its Shaiya lies in the conflict of Light versus Darkness. When most people think about the traditional fantasy setting, images of shining armor, dragons, elves and mystical creatures come to mind. Jonric: At the level of its basic premise or concept, what kind of massively multiplayer game is Shaiya: Light and Darkness, and what sets it apart? Eron Garcia: Shaiya is a traditional fantasy MMOG, stripped down to its core and built back up again.















Shaiya beginning register